import pygame pygame.init() screen = pygame.display.set_mode((640, 480)) pygame.display.set_caption("Simple Scene") SKY = (135, 206, 235) GROUND = ( 80, 140, 60) SUN = (255, 230, 50) TRUNK = (100, 60, 20) LEAVES = ( 40, 140, 40) running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False screen.fill((0, 0, 0)) # sky pygame.draw.rect(screen, SKY, (0, 0, 640, 240)) # ground pygame.draw.rect(screen, GROUND, (0, 240, 640, 240)) # sun pygame.draw.circle(screen, SUN, (560, 60), 50) # tree trunk pygame.draw.rect(screen, TRUNK, (300, 320, 40, 100)) # tree top pygame.draw.circle(screen, LEAVES, (320, 300), 60) pygame.display.flip() pygame.quit()