import pygame

# Homework: increase the score by 1 each time the player clicks.
# Display the current score on screen at all times.
# Clicking anywhere on the window counts as a point.

pygame.init()

screen = pygame.display.set_mode((640, 480))
pygame.display.set_caption("Click Score")
clock = pygame.time.Clock()

BG    = (15, 30, 50)
WHITE = (255, 255, 255)

font = pygame.font.SysFont(None, 56)
score = 0

running = True
while running:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False

        # TODO: detect a mouse click and add 1 to score

    screen.fill(BG)

    # TODO: render f"Score: {score}" and blit it centered or top-left

    pygame.display.flip()
    clock.tick(60)

pygame.quit()
