-- Homework 27, problem 2: Character class. -- -- Build a Character class with: -- Character.new(name, hp) -- Character:takeDamage(amount) -- Character:heal(amount) -- Character:isAlive() -- Character:report() -- prints name + HP + alive status -- -- Walk through: damage 30, report, damage 80 (HP should clamp at 0), -- report, heal 20, report. -- -- Run with: lua exercises/27/homework/02-character.lua -- Your code goes here: