-- Homework 27, problem 2: Character class.
--
-- Build a Character class with:
--   Character.new(name, hp)
--   Character:takeDamage(amount)
--   Character:heal(amount)
--   Character:isAlive()
--   Character:report()  -- prints name + HP + alive status
--
-- Walk through: damage 30, report, damage 80 (HP should clamp at 0),
-- report, heal 20, report.
--
-- Run with: lua exercises/27/homework/02-character.lua

-- Your code goes here:

