package main import "fmt" func main() { level := 12 hasKey := true if level >= 10 && hasKey { fmt.Println("You can enter the dungeon.") } else if level < 10 && !hasKey { fmt.Println("Level too low and missing the key.") } else if level < 10 { fmt.Println("Level too low.") } else { fmt.Println("Missing the key.") } }